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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z




Jane's Fleet Command

Strategydownload


Janes Fleet CommandNever send just one plane anywhere; fights will be
better if you send a pair of fighters, even when identifying
unknown craft. Lead your air assaults with HARM missile-equipped
planes. These missiles hone in on the enemy's active radar,
taking it out and shutting down the enemy's air defense. Years ago, the U.S. Navy taught its tactical-action
officers (the folks in charge of employing a ship's weapons)
to "shoot, shoot, look." You should do the same. Fire two
missiles at any incoming target. Wait to see the result, and
then fire again--if necessary. Swarm. Don't attack with a Harpoon here, a Maverick
there; hit the bad guys with everything you have. There is a
much greater chance of destroying your target if you swamp
its defenses. Stay cool. Don't use your ra




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