Description This is an A5200 emulator. It works OK, but nowhere near perfect. Many games are playable (see the compatibility list).
It is written using DJGPP/Allegro. 6502 emulator source is heavily based on a distribution by a guy called Neil Bradley. POKEY sound emulator is from Ron Fries.
What's New: ~~~~~~~~~~~
16 Mar 2002 (version 0.6) Consolidated rendering code for similar ANTIC modes. Implemented new collision code, using a "collision buffer". - collision now accurate, many games run much better. - speed decrease of about 33% Fixed some age-old bugs in 6502 core - Wizard of Wor now works, and Megamania runs better. Changed controller code, added TRIG0 latch - now more accurate. - top side buttons now work (Dig Dug, Beamrider) Implemented PM/PF PRIORity table. - Mountain King torch now fixed. Fixed KABOOM! missing PM gfx (bug in non-DMA gfx code) Implemented ANTIC mode 3 (at last). Fixed ANTIC mode 2 a bit. Added crc32.c to calculate crc32 of images for identification Added very basic load/save state (saved as "state"). F9 to save F10 to load Fixed missile crap left on screen (Dreadnaught, Frogger) Corrected horizontal offsets with HSCROLL - Frogger, HERO, Soccer, Jr. Pacman Added "PAUSE". (key P) Modified to run in 640x480 window (stretched). Simulated scanlines (TV mode). (key S)