Description KiGB is a gameboy Color emulator that supports the following features: Game Boy, Game Boy Color and Super Game Boy (SGB and SGB2) emulated Best compatibility and accuracy in graphics, sound and timing (see Compatibility) Game Link Cable supported (allows 2 players to play over a TCP/IP network) MBC1, MBC2, MBC3, MBC5, HuC1, HuC3, Gameboy Camera and multi-carts supported All 4 sound channels and digital sound supported (each can be on or off) Graphics on background, window and sprites can be set individually on or off Battery supported Real time clock supported Zipped and gzipped files supported Screen size: 1x1, 2x2, 3x3 and full screen Frame skip supported Joypads/joysticks supported GameGenie and GameShark cheats supported Screen dump supported Save states supported Close colors as a real Game Boy Color Input playback supported Save states and input files are compressed Battery save, save states and input files are portable across all supported platforms, currently MS Windows, Linux and MS-DOS Default border image supported Up to 4 players are supported (SGB only) Gameboy Printer supported Per-game configuration Sound wave file output Customizable Gameboy palettes Adjustable emulation speed (25%, 50%, 100%, 200% and 400%) Graphics filters: Super 2xSaI, Super Eagle, scanline and bilinear Special effect: sprite shadow (experimental) Special porperties of LCD (Mix Frame) Generic flashcart (most public domain, trainers and hacks required this)
Fixed a hanging bug when loading saved data from a real cartridge of Gameboy Camera to KiGB. Thanks Chloe for the notification and the valuable information. Fixed a crash bug when meeting the last boss of Super Mario Land 3: Wario Land. Thank Chris Taylor for the notification.