Description The first patch for F.E.A.R. has been released.
Patch Readme:
Version 1.01 ------------
Global:
- Fixed a problem where players could fall under the map after pressing ESC while climbing a ladder. - Fixed a bug where water FX would play where there was no water in the "Heavy Resistance" level.
Multiplayer:
- Fixed the Game Type filter on the server browser screen. - Fixed broken ladder animations. - Spectator "Fly" mode now works as intended. - SlowMo Score Time is now reported through the in-game server browser for SlowMo CTF games. - Fixed a problem where players would sometimes spawn into Team Elimination games as a neutral player. - Team Eliminmation servers will no longer advance to the next round if you are the first to join and then switch teams. - Dead players will no longer win the round in Elimination game types if they have the highest score when time runs out. - The score tally on the HUD now works properly in all Elimination game types. - Remote clients can no longer log into SCMD on hosted games as original intended. SCMD still works as before on dedicated servers. - The weapon of the player you are watching will no longer appear on the screen when using the "Follow" spectator mode. - Fixed problem with grenades getting stuck on or bouncing off of breakable windows in certain levels. - Further optimized performance and fixed minor lighting and art bugs in the Streets CTF level.