Description Pirates! by Firaxis - US retail v1.02 patch
Update Sid Meier's Pirates to v1.02 with this patch.
The Following Issues have been Fixed:
v1.02
[FIX] - "Consistently, with a wanted criminal, in land Nav, if the user loses the Tavern duel, is thrown in prison, is given a chance to sneak out, and successfully sneaks out of town, the user is returned to the city with all objects removed from the world." [FIX] - When finding new spot for ship when leaving port, can get really bad positions. [FIX] - Water geometry not updated properly when scaling changes. [FIX] - Annoying captain bug fix. [FIX] - Less "angular" sword trails. [FIX] - Fix for the missing terrain edges. [FIX] - Treasuremap camera fix [FIX] - Don't show crewmen in tavern if there are not enough in the tavern to join [FIX] - Don't allow "Welcome Aboard" message if you have a full crew contingent. [FIX] - Don't allow "return to merchant" message if merchant can't buy anything. [FIX] - Miscellaneous out-of-array-bounds checks [FIX] - Pause menu lighting fix in dance and duel. [FIX] - Montalban now weilds a rapier [FIX] - Always show crewmen while dueling (stops them from disappearing while dueling) [FIX] - Top 10 defeat ranking corrected. [FIX] - Allow re-sack of town if AI sacks town. [FIX] - Don't allow AI sack of town of we've gone as far as rescuing the daughter. [FIX] - Daughter reset if AI takes over town [FIX] - When loading unwelcome arrival save, popup shows over game world. [FIX] - Don't allow AI to sink known pirates. [FIX] - Landmark rocks now damage ships. [FIX] - Privateer crash. [FIX] - "I have exactly 1000, gold traveler wants 1000 gold but I cannot purchase the item."