Description Unreal Tournament: Strike Force v1.80 Final (Windows)
That's right, it's the end of the year and we brought you guys the new 1.80 version of Strike Force. Strike Force is a popular counter terrorist mod for Unreal Tournament, and the updated versions has been released.
180 Changes/Fixes
- menu pops up once SF is loaded - strikeforce.ini has several changes for better performance - new opengl drivers included (so everything wont be so dark) - aksilenced and new ak put back in game -mp5sd shooting point adjusted -mp5sd shooting rate slightly increased -aimdot can be adjusted for size and color -m203 adjusted to match ROF of M4 but has worse accuracy because it's heavier -flash on steyr should be gone -Reloadsounds should now work on all Weapons. -Falling damage modified -Weapon damage modified -G36 (stretch) in inv fixed -Nade problems (stretch) in inv fixed -Fixed map "After the Fall" new spawn points and cookies -Removed Ghost Cam - Walking|jump back, but it cant be used to override Pulse limit - Damage is not affected by bHardcoremode any more - Fixed cheat where you could enter "console commands" and adjust online specs - Flash nades last longer & have higher radius - Wall hit effect reduced in size - Bullets have smoke again - Wall hits have new spark effect - Bulletholes smaller - Smoke smaller after Wallhit - Scope does more wobble. Wobbles faster if moving - Shotgun shoots slower now - Jumpdelay out, may the Pulsesystem safe - Shellshock from Nades/Claymores should be in again without Pure - aimdot color is remembered correctly now - Widowmaker shoots a little slower - mac 10 toned down - fixed the widowmaker 2x zoom on start - Worked on smoke grenades - changed locational Damage : Headshot : sniper only Torsoshot: normal damage (Sniper 1shot kill) Arms : 50% Damage (Sniper takes 2 shots) Legs : 40% Damage (Sniper takes 2 shots) Speed is a little affected the less legs you have the slower you get) - increased Flashbang effects - Shellshock from Nades/Claymores should be in again without Pure - aimdot color is remembered correctly now - Size of aimdot changeable via slider in Options (ripped from IR2) - Go into aim mode while firing Changed Characterstats : - Xin and JimLee have 85 HP and 260 GroundSpeed - Crusader and MrAnarchy have 115 HP and 220 Groundspeed - all other 100 HP and 245 Groundspeed - Heartbeat should be going down a littler faster while resting (about 2 BPM every 2 secs) - no static vertical recoil anymore. Added little Random effect so that norecoil keybind isnt that effective anymore - Updated weaponstats. Perhaps they are now too low as they are 50% less damage due to the bhardcoremode Bugfix - Inventory should reopen now if closed by error (as long as equipmenttime is running) - Increased Jump Impact so fewer jumps. - G36 accuracy fixed. - Muzzle flash textures reduced in size - Players now GIB when killed by grenade or claymore - Fixed Crusader to have 115 Health. - Fixed Scopewobble issue on G36 - Fixed the overpowered DE (hopefully) - Terrormodels shouldnt glow any more in the dark - Headshotzone fixed on sniper. Torso was also instantdeath - Changed Widowmakermuzzleflash and firingrate - Fixed Falling- and Stomping damage which was messed up due to hardcoremode now being switched off - Tracerfire should be back in - Grenades no longer disappear into walls - Remove muzzle flash from MAC10, it has a silencer and they dont have muzzle flashes - Crusader should start with silver M4, not black M4 - TK penalty greater - if you TK two (2) people you die - screen blue when died under water (thanks to Edge for fixing this in Pure ripped it from there) - removed 1 throw weapon - 3rd person ak47 fixed - recoil on snipers reduced - Ghostcam can be enabled again - SMGs changed so they are more accurate unaimed than ARs but worse aimed than AR. So SMGs should be good for CQC. - M203 recoil reduced. - fixed bug that if you openend the Menu before the intro does, that the backgroundimage disappeared - Removed several Bugs that cause Accessed Nones in the UT Log - Bots should start with proper Weapons now. - new AmmoCounter included - Menupopup on connecting should be fixed - Recoil on Steyr and G36Scoped decreased - Steyr fires faster now - Grenadeanimation should be in again - Resizing and Color of Aimdot displayed in Options - After Dying with zoomed sniper scope should vanish and should unzoom while spectating - Screen shouldnt turn 90° around anymore. (Was a gibbing bug) - black M4 should now be black in 3rd person. (Was before but under weird lighting it looked gray) - M4 and M203 should have same firingrate now - You should be able to fire someone else onto roofs.