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AGEIA Releases Free UT 3 PhysX Maps And Mod-Kit

downloads & linksThursday November 22, 2007
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Description
AGEIA, the pioneer in hardware-accelerated physics for games, today announced a PhysX Mod-Kit for Unreal Tournament 3 (UT3) that will allow developers and modders to create completely new experiences in the game and customize existing levels to enhance game-play and interactivity.

As the engine that drives underlying physics interaction in UT3, PhysX enables dynamic game-play on all systems with additional benefits for PhysX Processor owners. The AGEIA PhysX UT3 Mod-Kit will offer modders everything they need to easily add PhysX-powered content into the UT3 universe. Complementing Epic's Unreal Engine 3 (UE3) tools that are already deeply integrated with PhysX technology will be additional tools, guides, tutorials and documentation and assets and examples. The PhysX UT3 Mod-Kit will be available for download from AGEIA and distribution partners in December.

To showcase the power of the PhysX UT3 Mod-Kit and the PhysX processor, AGEIA is rolling out a series of Extreme PhysX Mod Levels for UT3 available as a free download starting today.

The first set of PhysX mods includes the "Tornado" and "LightHouse" levels. This completely new CTF map is named for the PhysX-powered tornado which tears the battlefield apart as the game progresses. In addition, the tornado actually lures rockets and projectile weapons into its vortex, if fired too close, presenting both dynamic risk and reward to daring players. Complementing Tornado is a new PhysX mod called LightHouse, which introduces an ominous, dungeon-like structure with myriad levels and hidden corridors, featuring a variety of destructible walls, floors and ceilings and new weaponry.

Additional maps and mods showcasing other types of PhysX implementations and level morphs will be available soon as part of this ongoing AGEIA Mod-Kit program. The Mods will continue to offer compelling game-play scenarios as well as provide examples of AGEIA PhysX use encouraging modders to produce their own PhysX-driven experiences.

"We're excited to be a part of the future of the Unreal Universe. Integrating AGEIA PhysX has never been easier," said Manju Hegde, CEO of AGEIA Technologies. "Designers and modders can use our powerful PhysX UT3 Mod-Kit and UE3 developers can build on the AGEIA Adaptive Physics EXtensions (APEX) Platform to manipulate physically realistic and interactive worlds in next-generation games; this is what the future of modding and game design is all about."

  


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