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Marvel Ultimate Alliance 2

Thursday August 27, 2009
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Marvel Ultimate Alliance 2


Marvel Ultimate Alliance's action/RPG/brawler style has been imitated many times, with mediocre (or less than mediocre) results--cough, G.I. Joe: The Rise of Cobra, cough. Fans, you no longer have to rely on the poor man's version of the gameplay you loved in 2006. Marvel Ultimate Alliance 2 is on the horizon. We predict that among the sea of great games that arrive every fall, Marvel Ultimate Alliance 2 will stand out as one of the very best.

MUA 2 will be following the same style of gameplay as its predecessor, which means that you'll be hard-pressed to find another game this fall that offers a better four-player co-op experience. Comic book enthusiasts, this one's for you. From specialized trivia dealing with the utmost comic book minutiae to a roster of characters that'll make any decades-long soap opera blush, the game plays like the Marvel Encyclopedia reads. Even if your only exposure to comics has been the Spider-Man movies and that one Wolverine shaving cream commercial, you're still going to want to pick this one up come fall. MUA 2 is going to be an imaginative brawler that's as deep and varied as it is easy to pick up and play.

Naturally, the DS, PSP, PS2, and Wii versions are going to be quite different from the PC, 360, and PS3 versions developed by Vicarious Visions, which we will be primarily discussing in this preview. The DS, Wii, and PS2 versions are being developed by n-Space, while the PSP version is being developed by Savage Entertainment.

   GAMEPLAY


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