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Command and Conquer : Renegade

 

Features


Each mission has an objective, just like C&C.

For instance, Havoc may be taxed with locating the Temple of NOD and blacing a beacon for an Ion strike. How Havoc gets to the Temple and what types of vehicles, weapons and tactics he uses are completely up to the player, just like C&C. That is what seperates Renegade from so many FPS products. The missions are goal oriented and not means oriented.











There are many multiplayer modes supported, CTF, Death Match etc. and of course the best of all, a true C&C mode with NOD and GDI locked into a struggle that only the players will decide









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Nod strikes back

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