| Characters
A player in Morrowind will specialize in a certain number of skills, chosen at character creation. The player will advance in those skills based on how much they are used. So a mage will become better by casting spells, and a theif will advance by picking locks and stealing. A player goes up in level based on how much those skills have increased. So a thief won’t advance very fast at all just going out and killing things. You can automatically increase your character's skills through repetition, while you can increase your attributes over the course of the game with the points that you gain when you advance in character level. There are other ways that you can increase skills beyond their designated action; for instance, reading books on any particular subject can improve a character's skill.
Categories of fighter, mage and thief and supporting combat, magic and stealth skills, respectively. Eight familiar attributes will help further define your character; these are Strength, Wisdom, Intelligence, Personality, Endurance, Agility, Speed, and Luck. You will be able to play as a High Elf, a Dark Elf, a Wood Elf, a Redguard, a Cyrodiil, a Nord, or a Breton. In addition to the specific traits that are assigned based on your race selection, Howard reveals that you will be able to choose your face, hair, gender, and clothing.
Bethesda developers have also indicated that political intrigue will play an increased part in defining your role in Morrowind. They have emphasized guilds and factions, and your alignment with them (or lack thereof) will have marked implications as you travel the roads of Tamriel. In order to increase the level of your character, you will need to use the skills associated with your class and not simply engage in the wholesale slaughter of wildlife. With each level increase, you will receive points that can be allocated to your main attributes.
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